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	The Crowd
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		<h1 class="thHead">The Crowd<br/><span class="thSubHead">Special</span><br/><span class="thLevel">Level 6 Hazard<span class="thXP">XP 250</span></span></h1><p class="thStat"><b>Detect</b> automatic</p><span class="thInit"><b>Initiative</b> -</span><h2 class="thHead">Triggered Actions</h2><p class="th2"><img src="http://www.wizards.com/dnd/images/symbol/Z2a.gif" /><b>Attack</b>  <img src="http://www.wizards.com/dnd/images/symbol/x.gif" /> <b>At-Will</b></p><p class="tbod"><i>Trigger</i>: An enemy moves adjacent to a creature in the crowd.</p><p class="tbod"><i>Attack</i> (<i>Opportunity Action</i>): Melee 1 (the triggering enemy); +11 vs. AC</p><p class="tbod"><i>Hit</i>: 2d6 + 7 damage.</p><h2 class="thHead">Countermeasures</h2><p class="thBody"><img src="http://www.wizards.com/dnd/images/symbol/x.gif" />  <b>Attack</b>: A character can take a standard action to use an attack power against one or more creatures in the crowd. On a hit, that creature is removed from the crowd.</p><p class="thBody"><img src="http://www.wizards.com/dnd/images/symbol/x.gif" />  <b>Disable</b>: A character can make a DC 16 check using an appropriate skill (such as Bluff or Intimidate) to remove one creature from the crowd.</p><p class="publishedIn">Published in <a href="http://www.wizards.com/default.asp?x=dnd/dutoc/193" target="_new">Dungeon Magazine 193</a>.</p>
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